The STUDIA UNIVERSITATIS BABE┼×-BOLYAI issue article summary

The summary of the selected article appears at the bottom of the page. In order to get back to the contents of the issue this article belongs to you have to access the link from the title. In order to see all the articles of the archive which have as author/co-author one of the authors mentioned below, you have to access the link from the author's name.

 
       
         
    STUDIA INFORMATICA - Issue no. 2 / 2019  
         
  Article:   AUTOMATION AND GAMIFICATION OF COMPUTER SCIENCE STUDY.

Authors:  IMRE ZSIGMOND.
 
       
         
  Abstract:  
DOI: 10.24193/subbi.2019.2.07

Published Online: 2019-12-30
Published Print: 2019-12-30
pp. 96-105
VIEW PDF: PDF

A large part of the job of a university teacher in computer science is to verify student exercises. The task of verifying correctness, coding style, conventions, and grading is laborious and if done correctly leaves little time for questions. Automating aspects of this work helps all parties involved by freeing time up for questions. The solution detailed in the paper automates a number of these tasks and provides near instant feedback for the students, together with a platform to gamify student learning.

Keywords: system architecture, education, automated verification, gamification.

2010 Mathematics Subject Classification. 68Q60.
 
         
     
         
         
      Back to previous page