AMBIENTUM BIOETHICA BIOLOGIA CHEMIA DIGITALIA DRAMATICA EDUCATIO ARTIS GYMNAST. ENGINEERING EPHEMERIDES EUROPAEA GEOGRAPHIA GEOLOGIA HISTORIA HISTORIA ARTIUM INFORMATICA IURISPRUDENTIA MATHEMATICA MUSICA NEGOTIA OECONOMICA PHILOLOGIA PHILOSOPHIA PHYSICA POLITICA PSYCHOLOGIA-PAEDAGOGIA SOCIOLOGIA THEOLOGIA CATHOLICA THEOLOGIA CATHOLICA LATIN THEOLOGIA GR.-CATH. VARAD THEOLOGIA ORTHODOXA THEOLOGIA REF. TRANSYLVAN
|
|||||||
Rezumat articol ediţie STUDIA UNIVERSITATIS BABEŞ-BOLYAI În partea de jos este prezentat rezumatul articolului selectat. Pentru revenire la cuprinsul ediţiei din care face parte acest articol, se accesează linkul din titlu. Pentru vizualizarea tuturor articolelor din arhivă la care este autor/coautor unul din autorii de mai jos, se accesează linkul din numele autorului. |
|||||||
STUDIA INFORMATICA - Ediţia nr.1 din 2020 | |||||||
Articol: |
REVIEW OF DIGITAL BADGES IN COMPUTER SCIENCE LITERATURE AND APPLICATIONS. Autori: IMRE ZSIGMOND, BEÁTA LŐRINCZ, ANDREA-ÉVA MOLNÁR. |
||||||
Rezumat: DOI: 10.24193/subbi.2020.1.02 Published Online: 2020-06-30 Published Print: 2020-06-30 pp. 17-32 FULL PDF VIEW PDF In the increasingly researched field of gamification, that is the application of the game design elements in no game contexts, one of the most used techniques is the use of digital badges. Through this paper, we conducted a literature review on the use and effectiveness of badges. We include other literature reviews, empirical case studies, and application reports. This analysis shows the widespread use, the different types and specialized nature of digital badges throughout the private and public sectors. Keywords and phrases. literature review, achievements, badges, gamification, public sector, private sector. 2010 Mathematics Subject Classification. 68-02, 68Q32. |
|||||||